Sunday, June 12, 2011

5 image captures, + crysis wars environment + sketchup model + brief explanation


over all view of the terrain and architecture. the picture shows a curvy rail, which is actually used as a cable to bridge the two architectures and elevators.
The cable is formed in such a way to be distinct from the environment, but at the same time, appreciative, by follwing the sides of the cliff face.



oprah's office space. the leaf like structure and the deformation of the cliff around it suggest a root like hold onto the cliff wall. the concept of cliging to the wall is derived from oprah's personality and history of overcoming poverty.
there are two distinct patterns on the shape; a curled fern, and water drop. i thought both elements were appropriate for this client.


johnathan ive's space. basing my design on the inverse of Cino Zucchi's architecture, combined with the iPod shuffle, and the theme of 'Assembly', the form of his office space turned out like this.
since he is a designer at heart, and most designer's are sensitive to current trends, i thought that an energy conservation approach is appropriate and inlcuded a turbine. (yet it still reminds me of the circular button on an iPod Shuffle). the turbine powers elements of his building and the videos of his screens turning on and off during day time or night time shows this.



the meeting space is on a cliff outcrop that has't quite eroded away, overlooking a vast view of the sea. the curvy table support reflects the manner which the clients have arrived at the area.

The architecture of Oprah demonstrates her intimacy, and empathy as strength, and Ive's architecture demonstrates marriage of design and technology and demand in the market.


the elevator pathways of both show a graceful(in theory) coming together of both elements , and combine into an element that is modern and sensitve....


Oprah's elevator is on the left, Ive's elevator is on the right. please refer to the youtube videos that can show their movements.

their movements follow the outline of the cliffs, and sometimes briefly pass each other. they gracefully meet at the meeting point on top of the cliff outcrop.
(theoretically gracefully, but in gameplay, there may be some bugs!)



please play my level to fully experience it, rather than judge it based on 5 pictures.
Note: programming is relatively flawless, so you can just play it without the use of the F3 Cheat key. or just watch the videos.

NOTE THE PATHWAYS:
C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Game\Levels\z3254938level
C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Game\Objects\z3254938objects
you need to export the files into the right directory or it will not load properly.
also: always press "Reload Geometry" in the Tools tab in the Menu bar!
it resets all the original positions of all entities.
i am not sure why, but anything that ROTATES in Sandbox 2, has a tendency NOT to return to their original position after you press Esc.

Files:
z3254938objects

http://www.mediafire.com/?c8agn8avwzq1uqw







Sketchup Model







No comments:

Post a Comment